Laura Brennan

7 Tips To Nailing The Virtual Pitch

7 Tips To Nailing The Virtual Pitch

Hollywood production may have slowed during the pandemic, but pitching carries on — with a virtual twist. And that’s unlikely to change. Even when we can once again meet people face to face, the ability to pitch and hear pitches from anywhere opens up possibilities for writers, directors, and producers alike. For starters, you don’t need […]

 James Napoli

How To Climb Into Your Screenplay (Part 4)

How To Climb Into Your Screenplay (Part 4)

The French New Wave filmmaker Jean-Luc Godard famously said, “A film should have a beginning, middle and end, but not necessarily in that order.” That’s perfectly fine for the director of Breathless and dozens of other films that openly defy storytelling traditions, but we screenwriters that delve deeply into story need to work within that […]

 Jim

10 Ways To End Your Screenplay

10 Ways To End Your Screenplay

The opening scenes of your screenplay are the first impressions a reader will get of your story. They are critical because they invite the reader into your story and encourage them to stay for the duration of your film or TV script. They will likely make their decisions on whether to invest in your screenplay […]

 Jim

Research 101 For Screenwriters

Research 101 For Screenwriters

Research is an essential part of most screenplays in order for writers to create believable worlds and characters. But not all research is designed to draw on facts and knowledge to be included in your story. Sometimes research can simply be used to create a veritable background for the story to unfold. Screenwriters can undertake […]

 James Napoli

How to Climb into Your Screenplay (Part 3)

How to Climb into Your Screenplay (Part 3)

You’ve put your script through its try-everything development stage, getting clear on your characters, locations, themes, and intent. That was fun, wasn’t it? Now it’s time to connect-the-dots and build your story scene-by-scene.   On the way into this, decide on a few things first:   Point-of-View (POV)   Perhaps strange to think about, since we […]

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