Film Interviews

screenwriting for cinema

 Ken Droz

So Long, Dutch

So Long, Dutch

A personal tribute to Elmore Leonard.

by Ken Droz “Hey guys, I have to run over to Elmore Leonard’s house for a bit, so I’ll be back a little later.” Those were some envied words, admittedly, spoken to my co-workers 25 year ago on the day I first met Elmore “Dutch” Leonard.  I was picking up the script of a film […]

 Michael Welles Schock

Scriptmonk on You’re Next

Scriptmonk on You’re Next

I'm afraid to laugh. With tonal elements going in two opposite directions, You’re Next is a splatter flick with identity issues

by Michael Welles Schock You’re Next baffled me. It wasn’t because I could not follow the plot. It wasn’t because its story did not make sense. I was baffled because, even as the end credits rolled, I was still completely unsure whether I was supposed to find the film terrifying or hilarious. If it is […]

 Michael Welles Schock

Scriptmonk on 2 Guns

Scriptmonk on 2 Guns

A decent comic shoot-em-up, but poor structural choices keep 2 Guns from becoming more than forgettable

by Michael Welles Schock When working with action-comedy, experience has shown it is best to keep story development quick and clean. Scenes should progress with focus and energy. Plot points should surprise, yet clearly communicate urgent narrative significance. But if I were to describe 2 Guns in a few words, it would be dense and […]

 Christopher McKittrick

Wolverine: Two Writers, One Character

<i>Wolverine</i>: Two Writers, One Character

Mark Bomback and Scott Frank on exploring the vulnerability of Marvel’s indestructible mutant

by Christopher McKittrick As with many big-budget blockbusters of today’s multiplex-ready “summer tentpole” movies, The Wolverine—the sixth film in 20th Century Fox’s Marvel Comics X-Men franchise—went through a lengthy preproduction period and a number of creative directions. Originally announced a few days prior to the opening of the first Wolverine spinoff film, X-Men Origins: Wolverine, […]

 Christopher McKittrick

Marc Guggenheim on Sea of Monsters

Marc Guggenheim on <i>Sea of Monsters</i>

The writer/producer talks about writing Percy Jackson, franchise movies, tuning forks and taking a bath

by Christopher McKittrick While interviewing Marc Guggenheim, I pointed out to him that I thought it was unfair to label him a screenwriter. What I mean by that is Guggenheim has written for television, comic books and video games, and has had success in each medium. He has particularly been successful in television, writing episodes […]